Sea Creature​

This model was created using zBrush.
He was being created to be 3D printed, but sadly the printer was no longer available by the time he was completed.
The tendrils and shells are made using a custom-brush I created.



Parra (Character Design)

This model was created using zBrush and 3DS Max.
This is one of the earliest humanoid models I made. I was planning on improving her, but circumstances made it so I only had time to start on her face. I've found a much better way to approach modelling hair through her.



Snatch (Robot Design)

This model was created using 3DS Max.
Snatch is a robot I've placed in a dystopian setting. He's conceptualized to be a robot created by a scientist for the explicit purpose of gathering electronic supplies in an extremely scarce world.


Chalace (Character)


This model was created using zBrush and 3DS Max.
This is the first humanoid model I made. He is one of my characters from my own concept-world Arcana; a pocket dimension functioning as a prison for mages. Colour based magic, their mana is displayed on their arms and their environment is viciously unforgiving.

Other


